Realm of the Dragons: A Viral Fantasy Game UI Concept

UI designer

Project type

Competitive Analysis

UX Research & Benchmarking

Product Strategy

Realm of the Dragons: A Viral Fantasy Game UI Concept

UI designer

Realm of the Dragons: A Viral Fantasy Game UI Concept

Product design intern

Overview

Realm of the Dragons is a conceptual fantasy game where I created a bold and immersive user interface tailored for a rich, story-driven gaming experience. Designed as a personal project to explore video game UI, this concept quickly gained traction and went viral on LinkedIn, showcasing my ability to deliver visually captivating designs that resonate with audiences.

Role

Designed a fantasy-inspired UI tailored for an engaging and immersive player experience.

Created custom visual assets, including menus, icons, and HUD elements.

Crafted interactive prototypes to simulate in-game interactions.

Published the project on LinkedIn, sparking discussion and interest in my work.

Designed a fantasy-inspired UI tailored for an engaging and immersive player experience.

Created custom visual assets, including menus, icons, and HUD elements.

Crafted interactive prototypes to simulate in-game interactions.

Published the project on LinkedIn, sparking discussion and interest in my work.

Problem Approach

Main Challenge

Designing for a Concept Without Gameplay Context


Gaining Visibility as a Personal Project

Designing for a Concept Without Gameplay Context


Gaining Visibility as a Personal Project

Designing for a Concept Without Gameplay Context


Gaining Visibility as a Personal Project

Approach

Focused on creating an immersive UI that aligned with general player expectations in the fantasy genre while leaving room for adaptability.


Shared detailed visuals and process insights on LinkedIn, leveraging storytelling to connect with a wider audience.

Focused on creating an immersive UI that aligned with general player expectations in the fantasy genre while leaving room for adaptability.


Shared detailed visuals and process insights on LinkedIn, leveraging storytelling to connect with a wider audience.

Design Process

Research & Inspiration

I began by immersing myself in the fantasy genre, analyzing popular games to identify best practices and opportunities for innovation.


Key Steps:

  • Studied iconic fantasy games like Skyrim and Dragon Age to understand genre-specific UI elements.


  • Collected visual references for medieval aesthetics, focusing on typography, color schemes, and iconography.


  • Created a mood board to guide the project’s visual direction, emphasizing dark tones and ornate designs and creating a story for the game to help inspire the style and give it some tone.

I began by immersing myself in the fantasy genre, analyzing popular games to identify best practices and opportunities for innovation.


Key Steps:

  • Studied iconic fantasy games like Skyrim and Dragon Age to understand genre-specific UI elements.


  • Collected visual references for medieval aesthetics, focusing on typography, color schemes, and iconography.


  • Created a mood board to guide the project’s visual direction, emphasizing dark tones and ornate designs and creating a story for the game to help inspire the style and give it some tone.

Visual Design

Key Design Elements

Typography: Used decorative serif fonts with medieval influences to reinforce the fantasy theme.


Color Palette: Rich, dark tones with gold accents to highlight key information.


Custom Icons: Designed unique icons for weapons, potions, and inventory items, ensuring visual coherence with the theme.

Typography: Used decorative serif fonts with medieval influences to reinforce the fantasy theme.


Color Palette: Rich, dark tones with gold accents to highlight key information.


Custom Icons: Designed unique icons for weapons, potions, and inventory items, ensuring visual coherence with the theme.

Inventory system

A detailed, scrollable layout showcasing weapons, potions, and gear.

A detailed, scrollable layout showcasing weapons, potions, and gear.

Skill Tree

Leveling Up map to enhance skills and Use skill points.

Leveling Up map to enhance skills and Use skill points.

Character selection screens

Gameplay HUD

Thank You

What's Next?

Thank You

What's Next?

Thank You

What's Next?

Thank you for stopping by!

Let’s connect and turn pixels into magic!

Let's chat

Thank you for stopping by!

Let’s connect and turn pixels into magic!

Let's chat

Thank you for stopping by!

Let’s connect and turn pixels into magic!

Let's chat